A simple music generator based on third party code.VISIT LIVE
This work proposes and studies several navigation and selection techniques in virtual environments using Microsoft Kinect®
Graduation Final Project
Multi-User and Agent Soccer Simulator. In this work we study how to simulate a cooperative game involving decisions made by several humans and computer agents.
GameAI College Project
We developed this project for a class called GameAI at PUC-Rio under the tutoring of Bruno Feijó. Our main goal was to develop a pathfinding algorithm using waypoints in Unity3D.VISIT LIVE
Space was just a project made to study Unity 3D.VISIT LIVE
Foundations of CG College Project
This project was developed to create a panoramical equirectangular image viewer.
CG2 College Project
Eduardo & Peter Scene Graph. This was a college project to develop a Scene Graph, which we developed in C++ with Lua extension.
Dungeons & Dragons Online Ultimate Item Compendium. A comprehensive search for items from the MMORPG Dungeons & Dragons Online using Lua.
Dungeons & Dragons Online Character Planner. A resource for planning several aspects of a character for the MMORPG Dungeons & Dragons Online. The project has been abandoned incomplete
My name is Peter Furtado Dam, born in 1985 in the wonderful city of Rio de Janeiro, Brazil. I hold a master's degree in computer graphics from Pontifical Catholic University of Rio de Janeiro (PUC-Rio), having graduated in Information Systems at the same university. I'm a huge enthusiast of game development, although having developed only personal projects in the area. I currently work as a Systems Analyst at Tecgraf.